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Project logo
Website: http://www.entrinno.org
Facebook: EntrInno
Long name: EntrInno - Online Game for Entrepreneurship and Innovation
Project Lead: Centre for Advancement of Research and Development in Educational Technology
Funding: Erasmus+


EntrInno addresses the demands of revisiting the notions of entrepreneurship and innovation, as the driving forces of a new EU culture that will be sustainably developed financially and socially and enhance users’ aptitudes for new socio-economic initiatives and interventions. EntrInno will:

  • develop an online game designed to educate and equip young adult learners with transversal skills such as entrepreneurship and innovation, and basic skills such as digital literacy, communication and networking skills
  • provide an innovative ICT–based educational practice that will motivate young adults to commit in active learning
  • validate gaming as a novel form of non-formal learning practice
  • strengthen cooperation and exchange of information and good practices between different areas of Europe
  • support the development of the EU as a knowledge-based society.

Main themes

  • Digitally enabled learning
  • Digital competence development
  • Involving stakeholders in education
  • Employability
  • Labour market relevance of learning
  • Business start-up
  • Business-Education links
  • Social entrepreneurship
  • Educator development
  • Recognition and validation

Geographical Area


Primary Audiences

  • Learners / students
  • Young people not in education, employment or training
  • Education leaders
  • Educators
  • Business stakeholders
  • Unemployed


  • ICT based educational practice
  • Online game platform